Getting Started
Create a project, get your API keys, connect Unity, and initialise the SDK — from Backoffice onboarding through the first active session.
Architecture & componentsAn overview of the PlayServ SDK component map — four layers, their building blocks, and how they relate to each other.Create a ProjectHow to create a new PlayServ project — from the initial onboarding flow to a ready project workspace.API Key ManagementHow to create, rotate, and revoke API keys in the PlayServ Backoffice.Connect to UnityHow to connect a PlayServ project to Unity — import the SDK package, configure credentials, sync the schema, and add the bootstrap script.SDK Initialisation & HandshakeHow to initialise the PlayServ SDK — configuration inputs, client and server readiness, and the handshake flow.Proxy Module & HandshakeHow the PlayServ Proxy Module handles the handshake flow — token validation, connection policy, and the ClientReady event.Session Lifecycle & StatesHow the PlayServ SDK represents connectivity through a Session — four states, how to subscribe to changes, and how to handle recovery and forced disconnects.