RPC & Events
Typed client-server events, RPC methods in your client codebase, and extending SDK component behaviour with handlers.
Events systemHow to define, send, and receive typed events between client and server using the PlayServ SDK.RPC & Server-side Game LogicHow PlayServ RPC works — server-side code discovery, deployment, execution model, and calling SDK from server code.Extending SDK ComponentsHow to extend PlayServ SDK component behaviour using handlers and middleware pipelines without modifying the component itself.